Python 🎧

[python] 길 건너기 게임 - turtle/class/상속/예제

소로리 산적 2024. 9. 1. 07:11

고전게임 만들어보기
집에 인터넷이 안된다....

우가우가

문명과 점점 멀어져간다




👾 main.py

import time
from turtle import Turtle, Screen
from player import Player
from scoreboard import Scoreboard
from car_manager import CarManager

screen = Screen()
screen.setup(width=600, height=600)
screen.tracer(0)

player = Player()
car_manager = CarManager()
scoreboard = Scoreboard()

screen.listen()

game_is_on = True

# ↑ 키 누르면 위로 이동
screen.onkey(player.go_up, "Up")

while game_is_on :
    time.sleep(0.1)
    screen.update()
    car_manager.create_cars()
    car_manager.move_cars()

    # 도착하면 다음레베루
    if player.ycor() > 280 :
        player.next_level()
        car_manager.speed_up()
        scoreboard.lv_up()

    # 장애물 닿으면 죽음
    for car in car_manager.all_cars :
        if car.distance(player) < 20 :
            scoreboard.game_over()
            game_is_on = False


screen.exitonclick()


👾 player.py

from turtle import Turtle

STARTING_POSITION = (0,-240)
MOVE_DISTANCE = 10
FINISH_LINE_Y = 200


class Player(Turtle) :

    def __init__(self):
        super().__init__()
        self.color("black")
        self.shape("turtle")
        self.penup()
        self.goto(STARTING_POSITION)
        self.setheading(90)

    def go_up(self):
        self.forward(MOVE_DISTANCE)

    def next_level(self):
        self.goto(STARTING_POSITION)


👾 car_manager.py

import random
from turtle import Turtle


COLORS = ["red", "orange", "yellow", "green", "blue", "purple"]
STARTING_MOVE_DISTANCE = 5
MOVE_INCREMENT = 10


class CarManager():
    def __init__(self):
        self.all_cars = []
        self.car_speed = STARTING_MOVE_DISTANCE

    def create_cars(self):
        random_chance = random.randint(1,6)

        if random_chance == 1 :
            new_car = Turtle("square")
            new_car.shapesize(stretch_wid=1, stretch_len=2)
            new_car.penup()
            new_car.color(random.choice(COLORS))
            random_y = random.randint(-200, 250)
            new_car.goto(300, random_y)
            self.all_cars.append(new_car)

    def move_cars(self):
        for car in self.all_cars :
            car.backward(self.car_speed)

    def speed_up(self):
        self.car_speed += MOVE_INCREMENT


👾scoreboard.py

from turtle import Turtle

FONT = ("Courier", 24, "normal")

class Scoreboard(Turtle):
    def __init__(self):
        super().__init__()
        self.lv = 1
        self.hideturtle()
        self.penup()
        self.goto(-280,260)
        self.write(f"level : {self.lv}", align="left", font=FONT)

    def lv_up(self):
        self.clear()
        self.lv += 1
        self.write(f"level : {self.lv}", align="left", font=FONT)

    def game_over(self):
        self.goto(0, 0)
        self.write("GAME OVER", align="center", font=FONT)


👾 실행 결과